
This is how it works by default in the original game, and is consistent with common RTS games.
To override the new camera behavior momentarily, hold down the Left Shift key to enter Pointer Mode, allowing to move the pointer without changing the camera orientation. If you prefer to use a different key for this you can use 3rd-party software to remap it (e.g. Restart the game if this setting is changed. It can also be used to interact with nearby items.īasically it emulates the attack feature of the previous Dragon Age games, and is very useful for melee characters since the default attack just swings the weapon remotely, which is good for comedic effect but not really effective.įor this feature the Auto-Attack (SP) key binding must be assigned to a valid key.
This selects a new target lock and attacks it, or clears the target lock when an empty area is activated. When the button is released this new position is activated/attacked. For finer control, hold down the button and move the mouse to a new target.
Clicking the Middle Mouse Button auto-attacks the item at the crosshair.
It can also be used to interact with nearby items. This selects a new target lock, or clears the target lock when an empty area is activated. When the button is released this new position is activated.
Clicking the Right Mouse Button activates the item at the crosshair. It is also used in some contexts to select items (e.g. Clicking the Left Mouse Button performs a default attack, the same as Basic Attack key. A crosshair indicates the current targeting position. This is more consistent with common FPS/RPG games. Moving the mouse now points the camera accordingly by default. It is now feasible to play without frequent pauses or cumbersome camera adjustments. This mod overhauls the game controls and camera, allowing more fluid and intuitive gameplay.